Meet the Slots Creators – Mascot Gaming’s Margarita Malysheva Interview

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We love big wins, so can you please let us know the top 3 winnings ever paid by Mascot Gaming?

  • Free Spin Series in Mascot Gaming’s The Myth slot brought 48 655 EUR to a lucky player
  • 18 279 EURO in Mascot Gaming Mermaid’s Bay slot game at Play Fortuna casino
  • μBTC 1 246 985.50 in Mascot Gaming’s Anksunamun the Queen of Egypt slot game

You have an impressive slots portfolio, can you name the best three slots ever released by Mascot Gaming?

Our most popular slot is absolutely the Riot game. From the premiere at the ICE London exhibition in February 2019 until today, this game is the most popular among our players. 

Clearly, it is not giving up the top! This is our first game with the Risk&Buy feature, which has become a recognizable trait of Mascot Gaming slots. 

Also, the entire Mascot Gaming team simply adores the 3D game Bastet and Cats. And the players too! In addition to modern graphics, this slot offers extraordinary gaming functions. 

For the first time, the Mascot team created a game with the Rockfall feature: instead of the classic spinning reels, symbols “fall” on the playing field from the above just after winning combinations disappear from the screen. 

Moreover, the winning multiplier increases with each new Rockfall in the series – up to x5 in the regular game and up to x15 in the free spin series!

The third best slot of Mascot Gaming, even though it is difficult to choose only three, would be Queen of Spades. Besides our branded feature Risk&Buy, Queen of Spades comes packed with additional bonus features to add even more excitement and thrill to the game! 

This includes the Queen game – a win-win Click Me bonus where a player should collect a combination of special symbols to get a guaranteed Free Spin series with Wild symbols.

In a market with hundreds of game studios, what would you say is Mascot Gaming’s biggest differentiator?

We can honestly say that we put our hearts and souls into every game we release. For us, creating games is not only a way to make money, it is not just a business – it is a creative process that requires inspiration and complete dedication. 

We have never created and will not create slots for the sake of mass or a large gaming portfolio. We never duplicate our games.

Our team is a team of like-minded people, and these are not just words. Most of our current team stood at the origins of the brand, and everyone who comes to us now fully supports our philosophy. 

Every new employee of Mascot Gaming becomes very quickly an “advocate” of the brand, begins to root for its success. Other people don’t stay with us.

We would love to hear more about the slot creation process. Can you let us know which is the most exciting part of the entire process when creating a new slot?

The whole process of creating a game is pretty interesting. Of course, the most exciting time is the first hours and days after the release. Getting the reaction of the early players is invaluable. Especially, when the reality meets our expectations!

How can you tell if an online slot is going to be a hit or not? 

There is a saying in Russia: “If only I always bet on the right horse, I would have lived in Sochi.” It means that if important events could be foreseen, it would be nice to get rich. 

However, the reality is that it is impossible to predict the success of this or that game, and only time can put everything in its place. This is what makes our life so interesting, isn’t it?

Switching our attention to casinos, with so many options out there, can you let us know which are your top 3 casino preferences?

Bitstarz.com is a huge modern multi-currency project, a bunch of interesting activities, localization for all languages, and well-rendered website design.

Uniquecasino.com has an excellent set of games, so players won’t get bored. They hold tournaments and free spin campaigns.

7bitcasino.com is a ‘cosy’ project with a pretty neon design.

What is the most popular slot subject in development?

On the one hand, we understand that the classics are Egypt, fruits, and adventure. Players are very fond of those aesthetics, and it is the game statistics that determine the trends. Of course, we have Egypt and fruits in our set. 

There are already several games, and there will even be more. We try not only to make a game with a classic theme but mainly to bring something original to any theme. We often approach this issue with a sense of humour. Partly, it is because we need to be interested in the project. 

Just throwing something on the market that is guaranteed to hit the target audience is not our option. After all, over time, our interest will fade. We never exclude creativity from our working flow. And we see this approach as a positive one.

How often are new slots created?

We are currently releasing 1 game per month. On our roadmap, we have a plan for 2 games per month. We never make games for mass and quantity – this is our approach. We are always looking for a new gaming and visual experience. 

It does not mean that every game is something unrealistically difficult or some kind of innovation. It just means that we try to do something special in every game. We never copy them.

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